MDS: Rodents

These are Rodents, such as the Rat or Flying Squirrel, and several species similar to, but not truly, rodents, such as Bats and Racoons. All Rodents commonly have the Disease Carrier lens.


-125 points

Rat
The Rat is a small, scurrying creature that can devestate local economies by stealing food or spreading disease.

ST: 2 [-80] HP: 2 [0] Speed: 6 [0]
DX: 14 [48]* Will: 10 [35] Move: 6 [0]
IQ: 3 [-140] Per: 10 [35]
HT: 10 [0] FP: 10 [0] SM: -5
Dodge: 9 Parry: 9 DR: 0 [0]

Bite (14): 1d-7 cutting
Claw (14): 1d-6 crushing

Advantages: Claws (Blunt) [3]; Flexibility [5]; Fur [1]; Night Vision 5 [5]; Reduced Consumption 2 (Cast-Iron Stomach, -50%) [2]; Resistant to Metabolic Hazards +3 [10]; Silence 2 [10]; Teeth (Sharp) [1]; Ultrahearing [5].
Disadvantages: Quadruped [-35]; Wild Animal [-30].

*Cost reduced for No Fine Manipulators (-40%).


-25 points

Giant Rat
This Rat is roughly the size of a dog, much bigger than any real Rat has ever been. What makes Giant Rats truly terrifying is their proclivity for spreading diseases and coming in packs.

ST: 6 [-40] HP: 6 [0] Speed: 7 [10]
DX: 14 [48]* Will: 10 [35] Move: 8 [5]
IQ: 3 [-140] Per: 10 [35]
HT: 12 [20] FP: 12 [0] SM: -2
Dodge: 10 Parry: 10 DR: 1 [5]

Bite (14): 1d cutting
Claw (14): 1d-4 crushing

Advantages: Claws (Blunt) [3]; Flexibility [5]; Fur [1]; Night Vision 5 [5]; Reduced Consumption 2 (Cast-Iron Stomach, -50%) [2]; Resistant to Metabolic Hazards +3 [10]; Silence 2 [10]; Striking ST +10 (Bite Only, -60%) [20]; Teeth (Sharp) [1]; Ultrahearing [5].
Disadvantages: Quadruped [-35]; Wild Animal [-30].

*Cost reduced for No Fine Manipulators (-40%).


-103 points

Flying Squirrel
Flying Squirrels are small, rat-sized creatures that can climb trees and glind through the air.

ST: 2 [-80] HP: 2 [0] Speed: 6 [0]
DX: 12 [40] Will: 10 [35] Move (Ground): 6 [0]
IQ: 3 [-140] Per: 10 [35] Move (Air): 6/24 [0]
HT: 12 [20] FP: 12 [0] SM: -5
Dodge: 9 Parry: 9 DR: 0 [0]

Bite (12): 1d-7 cutting
Claw (12): 1d-6 crushing

Advantages: Claws (Blunt) [3]; Flight (Winged, -25%; Controlled Gliding, -45%; Air Move 6) [12]; Fur [1]; Night Vision 5 [5]; Teeth (Sharp) [1].
Disadvantages: Semi-Upright [-5]; Wild Animal [-30].


-75 points

Raccoon
Flying Squirrels are small, rat-sized creatures that can climb trees and glind through the air.

ST: 5 [-50] HP: 5 [0] Speed: 6 [0]
DX: 12 [40] Will: 10 [30] Move: 6 [0]
IQ: 4 [-120] Per: 10 [30]
HT: 12 [20] FP: 12 [0] SM: -3
Dodge: 9 Parry: 9 DR: 0 [0]

Bite (12): 1d-5 cutting
Claw (12): 1d-4 crushing

Advantages: Claws (Blunt) [3]; Fur [1]; High Manual Dexterity 3 [15]; Night Vision 5 [5]; Sensitive Touch [10]; Teeth (Sharp) [1].
Disadvantages: Semi-Upright [-5]; Wild Animal [-30].


-50 points

Mole
Moles and Badgers are small burrowing animals that live underground. It can tunnel at a rate of approximately six yards per hour through loose dirt.

Gophers are smaller versions of these creatures.

ST: 5 [-50] HP: 4 [0] Speed: 6 [0]
DX: 12 [40] Will: 10 [30] Move: 6 [0]
IQ: 4 [-120] Per: 10 [30]
HT: 12 [20] FP: 12 [0] SM: -3
Dodge: 9 Parry: 9 DR: 0 [0]

Bite (12): 1d-5 crushing
Claw (12): 1d-4 crushing

Advantages: Burrower [1]; Claws (Blunt) [3]; Fur [1]; Night Vision 5 [5].
Disadvantages: Semi-Upright [-5]; Wild Animal [-30].


-103 points

Wolverine

ST: 5 [-50] HP: 5 [0] Speed: 6 [-10]
DX: 12 [24] Will: 13 [50] Move: 6 [0]
IQ: 3 [-140] Per: 10 [35]
HT: 14 [40] FP: 12 [0] SM: -3
Dodge: 9 Parry: 9 DR: 0 [0]

Bite (12): 1d-5 crushing
Claw (12): 1d-4 crushing

Advantages: Burrower [1]; Claws (Blunt) [3]; Flexibility [5]; Fur [1]; Musk [1]; Night Vision 5 [5]; Reduced Consumption 2 (Cast Iron Stomach, -50%) [2]; Terrain Adaptation (Snow) [5].
Disadvantages: Bad Temper (12) [-10]; Quadruped [-35]; Wild Animal [-30].


-100 points

Skunk

ST: 3 [-70] HP: 3 [0] Speed: 6 [0]
DX: 12 [24] Will: 10 [35] Move: 6 [0]
IQ: 3 [-140] Per: 10 [35]
HT: 12 [20] FP: 12 [0] SM: -4
Dodge: 9 Parry: 9 DR: 0 [0]

Bite (12): 1d-6 crushing
Claw (12): 1d-5 crushing

Advantages: Affliction 1 (DX; Based on DX, Both rolls, +40%; Disadvantage, Bad Smell, +10%; Extended Duration, x300, +100%; Malediction 1, +100%; Nauseated, +30%; Limited Use, 2 Times per Day, -30%) [35]; Burrower [1]; Claws (Blunt) [3]; Fur [1]; Night Vision 5 [5]; Peripheral Vision [15]; Teeth (Sharp) [1].
Disadvantages: Quadruped [-35]; Wild Animal [-30].


-126 points

Bat

ST: 2 [-80] HP: 2 [0] Speed: 6 [10]
DX: 12 [24]* Will: 10 [35] Move (Air): 12/24 [0]
IQ: 3 [-140] Per: 10 [35] Move (Ground): 2 [-20]
HT: 10 [0] FP: 10 [0] SM: -5
Dodge: 9 Parry: N/A DR: 0

Bite (12): 1d-7 crushing
Claw (12): 1d-7 crushing

Advantages: Enhanced Move 1 (Flight) [20]; Flight (Winged; Air Move 12) [30]; Fur [1]; Night Vision 5 [5]; Sonar (Accessibility, Not in water, -30%) [14].
Disadvantages: No Fine Manipulators [-30]; Wild Animal [-30].

*Cost reduced for No Fine Manipulators (-40%).


-50 points

Giant Bat
This fantastical giant bat, the size of a small dog, has highly dextrous feet capable of fine manipulation, and sharp claws and teeth.

ST: 6 [-60] HP: 6 [0] Speed: 6 [0]
DX: 12 [40]* Will: 10 [35] Move (Air): 12/24 [0]
IQ: 3 [-140] Per: 10 [35] Move (Ground): 2 [-20]
HT: 12 [20] FP: 10 [0] SM: -2
Dodge: 9 Parry: N/A DR: 0

Bite (12): 1d-5 cutting
Claw (12): 1d-5 cutting

Advantages: Claws (Sharp) [5]; Enhanced Move 1 (Flight) [20]; Flight (Winged; Air Move 12) [30]; Fur [1]; Night Vision 5 [5]; Sonar (Accessibility, Not in water, -30%) [14]; Teeth (Sharp) [1].
Disadvantages: Foot Manipulators [-6]; Wild Animal [-30].

*Cost reduced for No Fine Manipulators (-40%).

MDS: Rodents

The Age of Myth Langy Langy