Tag: Magic


  • Runic Magic

    !(media-item-align-center)http://cdn.obsidianportal.com/assets/98861/RunicMagic.png(Runic magic)! We will be using a variant magic system in this game, based off of Ritual Path Magic from _*GURPS Thaumatology: Ritual Path Magic*_ using the Effect …

  • Runic Magic: Performing Magic

    !(media-item-align-center)http://cdn.obsidianportal.com/assets/102589/PerformingMagic.png(Performing magic)! {background:#666666;color:#ffffff}. | *Word* | *Letter* | *Rune* | *Meaning* | *Secondary Meaning* | *Skill* | *Cost* | *Time* | {background:# …

  • Runic Magic: Runic Inscription

    Runic Magic - Learning Magic

    !(media-item-align-center)http://cdn.obsidianportal.com/assets/102587/LearningMagic.png(Learning magic)! Control over the elements takes both innate talent and copious amounts of training. Some mages spend decades - even centuries - mastering their art …

  • Runic Magic - Performing Magic

    !(media-item-align-center)http://cdn.obsidianportal.com/assets/102589/PerformingMagic.png(Performing magic)! To work a ritual, the caster must first define exactly what it is that they're trying to accomplish. This determines the amount of _energy_ - …

  • Runic Magic - Advanced Magic

    The base magic rules can be expanded in many ways; the following are a few important notes on some of those ways. !(media-item-align-center)http://cdn.obsidianportal.com/assets/98673/Break.png(Break)!

  • Chris
  • Druid
  • Magic
  • MDS
  • PC
  • Songsword